Adrenal Control

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Adrenal Control
Category

Physical

Cost

4

Creation Code

ba

ID

AdrenalControl2

Reality Distorting?Reality distorting mutations
cannot be used under
the effects of normality.

no

Adrenal Control

You regulate your body's release of adrenaline.

+5 quickness
You can increase your body's adrenaline flow by up to 5 grades.
Each grade gives you an extra +(10 + (Level - 1)) quickness and +(3.0 - (0.2*(Level - 1)) % chance per round to exhaust yourself.
When you exhaust yourself, you lose your adrenaline bonus and fall asleep 5 rounds later. You stay asleep for 5 rounds.
Increasing and decreasing your adrenaline flow are free actions.

Despite the description stating that you will fall asleep, taking Sleep Gas Generation will not make you immune to falling asleep from Adrenal Control.

Advancement Table[edit | edit source]

Mutation Level QN Bonus (per Grade) Exhaustion Chance (per Grade)
1 10 3.0%
2 11 2.8%
3 12 2.6%
4 13 2.4%
5 14 2.2%
6 15 2.0%
7 16 1.8%
8 17 1.6%
9 18 1.4%
10 19 1.2%

Advantages & Disadvantages[edit | edit source]

Advantages[edit | edit source]

  • Increases the Quickness of its users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster.
  • Increasing or decreasing adrenal flow is a free action, allowing the player to buff up and attack in one turn.
  • Has excellent synergy with Force Bubble, as, if Force Bubble is activated after being exhausted but before falling asleep, it will push enemies away and, even at its lowest level, will stay up long enough to protect the player while asleep.
  • Even when no grades of adrenaline are active, Adrenal Control provides a small Quickness bonus.

Disadvantages[edit | edit source]

  • Falling asleep in dangerous combat (when the player is more likely to be using adrenaline) can mean death.
  • Relatively high cost.