Electromagnetic Impulse

From Caves of Qud Wiki
Jump to: navigation, search
Electromagnetic Impulse (D)
Category

Physical defect

Cost

-2

Creation Code

cg

ID

ElectromagneticImpulse

Reality Distorting?Reality distorting mutations
cannot be used under
the effects of normality.

no

Electromagnetic Impulse (D)

You involuntarily release electromagnetic pulses, deactivating robots and artifacts around yourself.

There is a small chance each round that you release an electromagnetic pulse with radius 3, deactivating robots and artifacts (including those you carry) for 11-20 rounds.

Any creature with Electromagnetic Impulse has a 0.5% chance of surging with energy, deactivating all artifacts.