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Reputation[edit | edit source]
Caves of Qud has a reputation system that allows you to curry favor with certain Factions at the cost of others. Having a high reputatation gives you perks such as having faction members become friendly, or they will graciously teach you a skill. Having negative reputation will cause those faction members to attack.
Water as Currency[edit | edit source]
Fresh water is rare and is used to barter for items besides satiating your thirst. The majority of water the player will come across in their journey will be salty water. Water also has a significant amount of weight, forcing the player to consider how much to keep on hand. Fresh water is such an important liquid it is often used in the Water Ritual.
Secrets as Currency[edit | edit source]
Another thing the player can sell is information. Certain Factions want to learn about certain topics, and they are also willing to tell the player about certain topics. This sharing is done during the Water Ritual.
The Water Ritual[edit | edit source]
Your thirst is mine, my water is yours.
Speaking to a Unique Creature or a legendary creature will grant the player the option to perform the sacred water ritual. During the ritual the player and the other creature will become water-bonded, and the player will be able to sell and trade secrets for reputation, which can be used to acquire secrets of their own, or certain skills and items that the other creature has. It is a sacred ritual, so breaking this oath is looked down upon by all factions.
Radical Bodily Autonomy[edit | edit source]
Attributes and Modifiers[edit | edit source]
Combat[edit | edit source]
Conflict, usually manifesting in the form of combat, is practically unavoidable. Different factions have different reasons for fighting: Some fight to defend their homes, some fight to destroy other factions, and some even fight for a better world.
Armor Value[edit | edit source]
Dodge Value[edit | edit source]
Penetration[edit | edit source]
Mental Armor[edit | edit source]
Permadeath[edit | edit source]
Caves of Qud is a roguelike, which means the default option enabled is to have the player's save wiped after the character dies, forcing them to start over.