Time Dilation

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As of Patch This information is reliable as of Patch 2.0.196.1.

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Time Dilation
Category

Mental

Cost

4

Creation Code

dz

ID

TimeDilation

Reality Distorting?Reality distorting mutations
cannot be used under
the effects of normality.

yes

Time Dilation

You distort time around your person in order to slow down your enemies.

Creatures within 9 tiles are slowed according to how close they are to you.
Cooldown: 125 rounds
Duration: 15 rounds
Distance 1: creatures receive a (0.032 * (Level + 0.0085) * 100)% Quickness penalty
Distance 4: creatures receive a (0.0125 * (Level + 0.0085) * 100)% Quickness penalty
Distance 7: creatures receive a (0.002 * (Level + 0.0085) * 100)% Quickness penalty

Quickness Penalty[edit | edit source]

The description had all calculations simplified, but the full quickness penalty formula is:

9 - distance to the power of 2 times 0.0005 times both level + 0.0085

The minimum penalty applied is 1.