Unstable Genome

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Unstable Genome




Creation Code




Reality Distorting?Reality distorting mutations
cannot be used under
the effects of normality.


Unstable Genome

You gain an extra mutation, but it doesnt manifest right away. Whenever you gain a level, there is 33% chance that your genome destabilizes and you get to chose from 3 random mutations.

Unstable Genome is a morphotype that is unique in the way that it is the only mutation that is able to be stacked multiple times. The code for multiple stacks of unstable genome is u(number of stacks). Every level up, there is a 33% chance that one stack of Unstable Genome will be used up and let you choose from 3 random mutations. The types of mutations can be limited by taking Esper or Chimera.

Probability[edit | edit source]

Taking multiple stacks of Unstable Genome does not increase the chance of a genome destabilizing. There is always a 33% chance. For a query to find what chance a genome will destabilize after a specified number of level ups, follow the button below to the IteratedProbability Query:

Exclusions[edit | edit source]

One point mutations are excluded from destabilizing results. All one point mutations are:

Tips[edit | edit source]

Advantages[edit | edit source]

  • You can potentially gain semi-random mutations at a fast pace.
  • You can gain 4- or 5-point mutations that cost more than Unstable Genome did at character creation, giving you an overall point advantage.

Disadvantages[edit | edit source]

  • You can get unlucky and not get any mutations for a while before it starts to pick up. It will take 8 level-ups to have a 95% chance of at least one genome destabilizing, and 12 levels for a 99% chance.
  • You can get mutations that cost less than 3 points, making it better to have just chosen them at startup.